Fix shaderCullDistance limit checks
authorIago Toral Quiroga <itoral@igalia.com>
Mon, 27 Jul 2020 08:07:22 +0000 (10:07 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 21 Aug 2020 10:56:23 +0000 (06:56 -0400)
commita0d79f537a5dfd62d34919122e271c8e60949940
tree4414a24d5c3e5b0edff474f1aa115ba77dede494
parenta5855d94057779a9a55484f0e981de620e292f75
Fix shaderCullDistance limit checks

The maxCullDistances limit is related to the
shaderCullDistance feature, not shaderClipDistance.

VK-GL-CTS issue: 2504
Components: Vulkan
Affects: dEQP-VK.info.device_properties
Change-Id: I705c430912b1c5e162b96f57af7a7ddbec82d973
(cherry picked from commit cc9c836e2e9e64c1e4bfe0ce687ed4f4236a3450)
external/vulkancts/modules/vulkan/api/vktApiFeatureInfo.cpp