radv: do not set TRAP_PRESENT(1) for fragment shaders
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 7 Oct 2021 09:09:46 +0000 (11:09 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 8 Oct 2021 07:00:56 +0000 (09:00 +0200)
commita07bc0c37a915e42f189d83546aca8533da7e444
treef6bb05a1e1e5b18be116dcbaac9313cb25dc9755
parentf5eba77e2ed883f55a886a16013f9b97351d8367
radv: do not set TRAP_PRESENT(1) for fragment shaders

It shouldn't be always set. Found by inspection.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13244>
src/amd/vulkan/radv_shader.c