i965/blorp: Add a z_offset field to blorp_surface_info
authorJason Ekstrand <jason.ekstrand@intel.com>
Tue, 28 Jun 2016 21:46:07 +0000 (14:46 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 17 Aug 2016 21:46:22 +0000 (14:46 -0700)
commit9f9abc82149839159a5fe5412ad09daa4f80442d
tree7f23920df7a0f8af7d62003ccea3c9ea8a4bec21
parenta9a6df807e940f32025a109cbb00d52542ea336a
i965/blorp: Add a z_offset field to blorp_surface_info

The layer field is in terms of physical layers which isn't quite what the
sampler will want for 2-D MS array textures.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/mesa/drivers/dri/i965/brw_blorp.c
src/mesa/drivers/dri/i965/brw_blorp.h
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp