viewport: Use E_Surface's destroy signal instead of surface wl_resource's 20/304820/2
authorSeunghun Lee <shiin.lee@samsung.com>
Thu, 18 Jan 2024 04:12:00 +0000 (13:12 +0900)
committerSooChan Lim <sc1.lim@samsung.com>
Wed, 24 Jan 2024 04:21:17 +0000 (04:21 +0000)
commit9edde3d58eec111d2ca7609b11df37ae5116d934
tree49a5c4d84eb40c8189d72a9d7fcadbcf620dd7d4
parent27fb2478b87f9eb27061d96a056f7dcf70fa8a31
viewport: Use E_Surface's destroy signal instead of surface wl_resource's

It replaces the use of the destroy signal from the surface wl_resource
with E_Surface's destroy signal. Since E_Surface acts as a wrapper
around surface wl_resource, it makes more sense to utilize its signals
instead.

Change-Id: Ib02535c9243bbe96d1ca624bf1fd4143deeebe88
src/bin/e_comp_wl_viewport.c