d3d12: Actually suballocate and cache buffers
authorJesse Natalie <jenatali@microsoft.com>
Mon, 7 Feb 2022 22:13:20 +0000 (14:13 -0800)
committerMarge Bot <emma+marge@anholt.net>
Tue, 8 Feb 2022 20:36:29 +0000 (20:36 +0000)
commit9d6febad5d4b75fddff52c9cf60a1c8f431fdf14
tree0942ca831b808bc29d64120f54a86f9ae99b009f
parentd0f4f8efae1e7220b377ca026b4881d931a72201
d3d12: Actually suballocate and cache buffers

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14933>
src/gallium/drivers/d3d12/d3d12_bufmgr.cpp
src/gallium/drivers/d3d12/d3d12_resource.cpp
src/gallium/drivers/d3d12/d3d12_screen.cpp