Share depth-stencil buffers between ShaderEffectSources of same size.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Wed, 15 Feb 2012 16:26:48 +0000 (17:26 +0100)
committerQt by Nokia <qt-info@nokia.com>
Thu, 22 Mar 2012 09:55:27 +0000 (10:55 +0100)
commit9d1b013d448423906b8f6352f69b715940d813c9
tree933d18be186de8da36dfff106e5fcb196935dee1
parent23d56db0c8e156fb19cec6a155105493d13a4f9f
Share depth-stencil buffers between ShaderEffectSources of same size.

Change-Id: If325a38175249c3a3ffe5043d42ba35dbf90ce0c
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/quick/items/qquickshadereffectsource.cpp
src/quick/items/qquickshadereffectsource_p.h
src/quick/scenegraph/qsgcontext.cpp
src/quick/scenegraph/qsgcontext_p.h
src/quick/scenegraph/scenegraph.pri
src/quick/scenegraph/util/qsgdepthstencilbuffer.cpp [new file with mode: 0644]
src/quick/scenegraph/util/qsgdepthstencilbuffer_p.h [new file with mode: 0644]