virgl: Submit drawid_offset if is not zero
authorGert Wollny <gert.wollny@collabora.com>
Wed, 24 May 2023 15:44:07 +0000 (17:44 +0200)
committerMarge Bot <emma+marge@anholt.net>
Fri, 26 May 2023 13:25:18 +0000 (13:25 +0000)
commit9ce5fa758d30ce11974547e8e88e290337f5b292
tree9150cdf7a09494538d048712664467f436aebad2
parentd4fc35974816a9a6e0a19a05e9b7ff384ee31306
virgl: Submit drawid_offset if is not zero

This is needed in the case of multi-draw to evaluate the right gl_DrawID
in the shader.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23196>
src/gallium/drivers/virgl/virgl_encode.c