Make TEXTURE_3D the only target requiring ASTC HDR
authorKalle Raita <kraita@google.com>
Thu, 28 May 2015 21:45:38 +0000 (14:45 -0700)
committerKalle Raita <kraita@google.com>
Thu, 28 May 2015 22:14:46 +0000 (15:14 -0700)
commit9cb5b076f78c1f85fd9c4d10eca3f0532f0d24e6
tree10ee3916cb3bdc2c92b20b9b611c5da8395594bf
parent8a14bbb74876a4a318d6277a3afeb8d35d682aaf
Make TEXTURE_3D the only target requiring ASTC HDR

TEXTURE_2D, TEXTURE_CUBE_MAP, and TEXTURE_2D_ARRAY are all valid
ASTC LDR texture targets.

Bug: 20763531
Bug: 20763295
Change-Id: Ib89795b9700c0f2d5816a4cd667879940d6646fa
modules/gles3/functional/es3fNegativeTextureApiTests.cpp
modules/gles31/functional/es31fCopyImageTests.cpp