r600g: don't flush caches when binding shader resources
authorMarek Olšák <marek.olsak@amd.com>
Thu, 26 May 2016 16:14:27 +0000 (18:14 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Sat, 4 Jun 2016 13:42:33 +0000 (15:42 +0200)
commit9c35ec2042660c18133a3fc29afcaa5ea1f7a432
treef368e8c3c55d2876f7fc5037b31d2140eca81557
parenteff94af79437d9434deb9bae553b6db5cc05a832
r600g: don't flush caches when binding shader resources

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Tested-by: Grazvydas Ignotas <notasas@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
src/gallium/drivers/r600/evergreen_state.c
src/gallium/drivers/r600/r600_hw_context.c
src/gallium/drivers/r600/r600_state.c
src/gallium/drivers/r600/r600_state_common.c