From: Jiyoun Park <jy0703.park@samsung.com>
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Wed, 19 Oct 2011 06:36:28 +0000 (06:36 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Wed, 19 Oct 2011 06:36:28 +0000 (06:36 +0000)
commit9b3b3c0076c2ba667585ba9aa0e591b61adb587c
tree2b76580fcb040fd3d99da56c7180f40214d5034c
parente4771ec752e59bd449f9096f9fde42b136b9b4a5
From: Jiyoun Park <jy0703.park@samsung.com>
Subject: Re: [E-devel] [Patch] Implement scale down decoding feature of bmp loader

I implement scale down decoding feature of bmp loader using down sample algorithm.
Desktop have low risk to go wrong memory problem during big image decoding,
but mobile device is different.

Raster said it is life (meet memory problem during big image decoding),
and it is enough to return decoding fail.

But I think it seems a bit harsh, because 2 or 3 bmp image (5000X5000 size: for example)
can cause application close because of memory lack.

git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@64163 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/modules/loaders/bmp/evas_image_load_bmp.c