Fix stencil rendering in draw_with_dynamic_rendering.multi_draw tests
This fixes few issues with handling depth/stencil attachment in this test:
Stencil attachment is now passed to rendering info, alongside depth attachment.
A barrier transitioning depth stencil subresource from UNFEFINED layout is added.
A barrier initializing color subresource is fixed to be executed with desition stage
that involves color.
Components: Vulkan
VK-GL-CTS Issue: 3235
Affects: dEQP-VK.draw_with_dynamic_rendering.multi_draw.*
Change-Id: I2b1a0bb04dae24328ab798a9e436e1000db901de
(cherry picked from commit
9f2876528c93cd47a59604ce4f30e8525560f280)