tu: Add compute shader instrlen workaround
authorConnor Abbott <cwabbott0@gmail.com>
Mon, 10 Oct 2022 16:11:57 +0000 (18:11 +0200)
committerMarge Bot <emma+marge@anholt.net>
Mon, 10 Oct 2022 21:04:18 +0000 (21:04 +0000)
commit9b1087ca7c7958da707bcb9ba2e3ed10d4f78180
tree005d89bcb89b16a03989aca5e7c6aba94eee6e3d
parent0dd60610dc6594b14c0eea3cf3536b6d42e8baf9
tu: Add compute shader instrlen workaround

It's a bit unfortunate that this doesn't match any blob workaround that
we know of, but it seems to be necessary.

Closes: #5892
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19023>
src/freedreno/vulkan/tu_cmd_buffer.c
src/freedreno/vulkan/tu_pipeline.c
src/freedreno/vulkan/tu_pipeline.h