Do not use DeleteRenderbuffers to delete a texure
authorReed Koser <rkoser@nvidia.com>
Wed, 11 Sep 2019 21:22:18 +0000 (14:22 -0700)
committerReed Koser <rkoser@nvidia.com>
Wed, 11 Sep 2019 21:22:18 +0000 (14:22 -0700)
commit9ac178740240fc6fbc38b0c868cd40c3f3604d9a
treead6f065917a2b0100ac4830ebf578e9c53bdc81d
parentd3f074650a8b070d046b7581985b4ac626ab317f
Do not use DeleteRenderbuffers to delete a texure

Fixes a minor copy/paste error in the ClipControlDepthModeTest test fixture.

Affects:
dEQP-GLES2.functional.clip_control.depth_mode_zero_to_one
dEQP-GLES2.functional.clip_control.depth_mode_one_to_one

VK-GL-CTS issue: 1996

Change-Id: Id788f85e9b19eef8ad042c9ea3021b5d61620001
modules/gles2/functional/es2fClipControlTests.cpp