evas/gl: Use GL_FRAMEBUFFER_BINDING, which is available on both.
authorRafael Antognolli <rafael.antognolli@intel.com>
Mon, 20 May 2013 17:19:45 +0000 (14:19 -0300)
committerRafael Antognolli <rafael.antognolli@intel.com>
Mon, 20 May 2013 17:21:56 +0000 (14:21 -0300)
commit99be49551e59c99c13192dd7d454d8d2dbcd42ba
tree42a7b05beb58000a910dd776a5989b6b6a0da78d
parent5da4fce18a6438f14a94816cd50f07390f396c95
evas/gl: Use GL_FRAMEBUFFER_BINDING, which is available on both.

Instead of a define from GL_DRAW_FRAMEBUFFER_BINDING to the above one,
just use it directly since it's available on gles and full gl.
src/modules/evas/engines/gl_common/evas_gl_texture.c