Add drawArraysBaseVertexIsBroken flag
authorChris Dalton <csmartdalton@google.com>
Wed, 17 May 2017 21:15:50 +0000 (15:15 -0600)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Thu, 18 May 2017 16:41:10 +0000 (16:41 +0000)
commit9926f4bf652e2a526a2f94a85547ed8cfe7d1b7b
treea57732d46332fc681de5421b695547753fff06a8
parenta4c93ac535d3b0ed979c7bf666f09aa7dbf1f0eb
Add drawArraysBaseVertexIsBroken flag

A non-zero base vertex in glDrawArrays appears to not always work on
Adreno.

Bug: skia:6650
Change-Id: I301eaba8c7790ed814a2ab8d8c53dd2b9e0d77d1
Reviewed-on: https://skia-review.googlesource.com/17083
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
src/gpu/gl/GrGLCaps.cpp
src/gpu/gl/GrGLCaps.h
src/gpu/gl/GrGLGpu.cpp