Make the material functions for setting the p wrap mode public
authorNeil Roberts <neil@linux.intel.com>
Fri, 2 Jul 2010 12:33:06 +0000 (13:33 +0100)
committerNeil Roberts <neil@linux.intel.com>
Tue, 13 Jul 2010 13:29:07 +0000 (14:29 +0100)
commit984e04cae8139de268686158ff627d843bab777a
tree42c9235a6f72c688fa235613d6219bbe9263b751
parent192cfa7a58bf00cab41ee91b6791e3682dfe4053
Make the material functions for setting the p wrap mode public

Now that we have 3D texture support it makes sense to expose the wrap
mode for the p coordinate.
clutter/cogl/cogl/cogl-material-private.h
clutter/cogl/cogl/cogl-material.c
clutter/cogl/cogl/cogl-material.h
clutter/cogl/cogl/cogl-vertex-buffer.c
doc/reference/cogl/cogl-sections.txt