[OpenTK] Fix UpdateFrame quantization error
authorStefanos A. <stapostol@gmail.com>
Tue, 14 Jan 2014 12:04:30 +0000 (13:04 +0100)
committerStefanos A. <stapostol@gmail.com>
Tue, 14 Jan 2014 12:04:30 +0000 (13:04 +0100)
commit97e49b76b2753bd5f7734193637767ddf91d9ae4
tree76ead0d1b38f5f90fe0abe1f233c5ae223c7b465
parent3eccb898212ba0c254b8c7fcd8420f89e09a8d2b
[OpenTK] Fix UpdateFrame quantization error

The UpdateFrame event rate will now match TargetUpdatePeriod even if
vsync is enabled. Previously, it would be quantized to a multiple or
integer fraction of of the vsync rate.
Source/OpenTK/GameWindow.cs