If the DDX driver didn't reserve any video RAM for textures, fall back to
authorMichel Dänzer <michel@daenzer.net>
Tue, 29 Nov 2005 13:13:34 +0000 (13:13 +0000)
committerMichel Dänzer <michel@daenzer.net>
Tue, 29 Nov 2005 13:13:34 +0000 (13:13 +0000)
commit9790e641ef24859833c01a1fa7004a1c2b73ddd1
tree61e97ca28db1dc16ae0cc164b93cc306bebfa3e6
parent58f45fa44deeb0277154a2f193d33824bb4c1c85
If the DDX driver didn't reserve any video RAM for textures, fall back to
using only GART memory for textures instead of segfaulting in the texture
management code. (Bug 5115)
src/mesa/drivers/dri/r128/r128_screen.c
src/mesa/drivers/dri/radeon/radeon_screen.c