zink: rename 'separate' param in shader compilation to 'can_shobj'
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Mon, 3 Apr 2023 17:20:30 +0000 (13:20 -0400)
committerMarge Bot <emma+marge@anholt.net>
Thu, 27 Apr 2023 01:33:17 +0000 (01:33 +0000)
commit96eeff566057cca677f87bddb4e1b16ae172742e
treea0ba9d4e0f4593730685e58ae5c093bd54f1dcc3
parent492a1cf49e95bf5efb87c1bbb36f4a988e85f2d0
zink: rename 'separate' param in shader compilation to 'can_shobj'

this will better reflect the usage of the param

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22725>
src/gallium/drivers/zink/zink_compiler.c