Require geometry shader in multisample resolve
authorBoris Zanin <boris.zanin@mobica.com>
Fri, 18 May 2018 14:35:59 +0000 (16:35 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 21 Jun 2018 18:15:24 +0000 (14:15 -0400)
commit961ab17a006bccfa3b57ec34c8b88587482b78d3
tree6d74b735482a6f8af8aa56943b57126458197fe0
parente4fd46b93d76dec4a28f8579d65cdfd2951f4185
Require geometry shader in multisample resolve

Updates tests:
 * dEQP-VK.renderpass.suballocation.multisample_resolve.layers_3.*
 * dEQP-VK.renderpass.suballocation.multisample_resolve.layers_6.*
 * dEQP-VK.renderpass2.suballocation.multisample_resolve.layers_3.*
 * dEQP-VK.renderpass2.suballocation.multisample_resolve.layers_6.*

Affects tests:
 * dEQP-VK.renderpass.suballocation.multisample_resolve.*

Framework's Context class extended with function
 * requireDeviceCoreFeature

Components: Vulkan, Framework

VK-GL-CTS issue: 1173

Change-Id: I8f4c8e85bf9ca97fa0a4024e132225714e281088
(cherry picked from commit 2584db9e45f73ade28f7b18614b32ac2ebef2d3a)
external/vulkancts/modules/vulkan/CMakeLists.txt
external/vulkancts/modules/vulkan/renderpass/vktRenderPassMultisampleResolveTests.cpp
external/vulkancts/modules/vulkan/vktTestCase.cpp
external/vulkancts/modules/vulkan/vktTestCase.hpp
external/vulkancts/modules/vulkan/vktTestCaseDefs.hpp [new file with mode: 0644]