Accept compiler or link error as passing result
Accept either a compiler or link error as a correct behavior when
attempting to alias two outputs from a shader.
Also updates the documentation in the header with the actual shader
construct being tested.
VK-GL-CTS issue: 504
Components: OpenGL
Affects:
KHR-GL44.geometry_shader.linking.location_aliasing
KHR-GL45.geometry_shader.linking.location_aliasing
KHR-GLES31.core.geometry_shader.linking.location_aliasing
KHR-GLES32.core.geometry_shader.linking.location_aliasing
Change-Id: Ib786b3e2bd4f8efc94bea082da417e20e7b8619c