Don't stop hardware on buffer underruns. Instead continue playing to guarantee that...
authorLennart Poettering <lennart@poettering.net>
Fri, 3 Aug 2007 23:48:52 +0000 (23:48 +0000)
committerLennart Poettering <lennart@poettering.net>
Fri, 3 Aug 2007 23:48:52 +0000 (23:48 +0000)
commit95fab184d5448bff9f262589390c7374fb1370c8
treecf4ef1071c62bfa5492655243d105972494867a4
parenta6c44c0e508ede5c25ebac534642d93d101be21e
Don't stop hardware on buffer underruns. Instead continue playing to guarantee that our time function stays as linear as possible.

git-svn-id: file:///home/lennart/svn/public/pulseaudio/branches/lennart@1566 fefdeb5f-60dc-0310-8127-8f9354f1896f
src/modules/alsa-util.c
src/modules/alsa-util.h
src/modules/module-alsa-sink.c
src/modules/module-alsa-source.c