cogl-atlas-texture: Don't use the atlas if FBOs aren't supported
authorNeil Roberts <neil@linux.intel.com>
Tue, 16 Feb 2010 12:01:18 +0000 (12:01 +0000)
committerNeil Roberts <neil@linux.intel.com>
Tue, 16 Feb 2010 12:07:18 +0000 (12:07 +0000)
commit958545aa70e526a12720bf2dd0d9b9a24d273b8d
treec7cbbfd4a83ddc304630a4789f6f5389d240bfe0
parenta5021ba30f553d641399545d9777eb5b4b385ac1
cogl-atlas-texture: Don't use the atlas if FBOs aren't supported

If FBOs aren't supported then it will end up very slow to reorganize
the atlas. Also currently the CoglTexture2D backend will refuse to
create any textures anyway so the full atlas texture won't be created.
clutter/cogl/cogl/cogl-atlas-texture.c