Get rid of legacy glTexParameterf calls.
authorSamuel Rødal <samuel.rodal@nokia.com>
Fri, 21 Oct 2011 10:37:18 +0000 (12:37 +0200)
committerQt by Nokia <qt-info@nokia.com>
Mon, 24 Oct 2011 09:22:09 +0000 (11:22 +0200)
commit9539553f02f22058c50361c560872b2f82ae3700
tree866d9f825538c4a88b7d054187bde45956d6635f
parent83529b68eb8e4d1959b7cc85868ff6ac5ef8d58d
Get rid of legacy glTexParameterf calls.

ES 1.0 didn't have glTexParameteri, which is why we sometimes used
glTexParameterf. However, we shouldn't use glTexParameterf because
that's treating integer values as floating point, which is not type
safe. ES 1.1+ and ES 2.x have glTexParameteri, and we don't really care
about supporting ES 1.0 in any case in Qt 5.

Change-Id: I12247e4ffc8cb0e18b0ffca5759d4655b5432008
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
src/declarative/scenegraph/qsgdefaultglyphnode_p.cpp
src/declarative/scenegraph/qsgdistancefieldglyphcache.cpp
src/declarative/scenegraph/qsgdistancefieldglyphnode_p.cpp