d3d12: Figure out if we can support GL shader images
authorJesse Natalie <jenatali@microsoft.com>
Wed, 29 Dec 2021 00:31:42 +0000 (16:31 -0800)
committerMarge Bot <emma+marge@anholt.net>
Fri, 7 Jan 2022 03:31:16 +0000 (03:31 +0000)
commit951f6f2dba33742f671d8179ecd560b6b23881a1
tree6f837099a32e49b764baaf0ec10277ceb28f2840
parentf7e50c8cf2547a72e9c2a3b0b67087e14714c891
d3d12: Figure out if we can support GL shader images

Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14342>
src/gallium/drivers/d3d12/d3d12_screen.cpp
src/gallium/drivers/d3d12/d3d12_screen.h