svga: remove support for shader model 2.0
authorBrian Paul <brianp@vmware.com>
Tue, 11 Oct 2011 15:30:09 +0000 (09:30 -0600)
committerBrian Paul <brianp@vmware.com>
Tue, 11 Oct 2011 15:30:09 +0000 (09:30 -0600)
commit94b219b9e2c20711078b1628cf1fa599a29bf67f
treebd630eb8b166e3043152a65d0d49595bffb0ac33
parent396ac41fc285f0d7c8545f2b32ba373693a7a326
svga: remove support for shader model 2.0

We've been requiring SM 3.0 all along so this just removes unused code.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
src/gallium/drivers/svga/Makefile.sources
src/gallium/drivers/svga/svga_pipe_fs.c
src/gallium/drivers/svga/svga_pipe_vs.c
src/gallium/drivers/svga/svga_screen.c
src/gallium/drivers/svga/svga_screen.h
src/gallium/drivers/svga/svga_tgsi.c
src/gallium/drivers/svga/svga_tgsi_decl_sm20.c [deleted file]
src/gallium/drivers/svga/svga_tgsi_emit.h
src/gallium/drivers/svga/svga_tgsi_insn.c