radv: Add a driconf option to force non uniform texture sampling
authorKonstantin Seurer <konstantin.seurer@gmail.com>
Sat, 10 Dec 2022 11:37:56 +0000 (12:37 +0100)
committerMarge Bot <emma+marge@anholt.net>
Mon, 12 Dec 2022 18:18:32 +0000 (18:18 +0000)
commit9492b84a680c23ff2ef5a2abd855940b6f69e9d9
tree07352d6aa2440a953f1285778bbc6760f093a44e
parent7a994d92ff61acdd5177d4b786a7382df4ddd9e3
radv: Add a driconf option to force non uniform texture sampling

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20243>
src/amd/vulkan/radv_device.c
src/amd/vulkan/radv_pipeline.c
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_shader.c
src/amd/vulkan/radv_shader.h
src/util/driconf.h