glsl: Delete linker stuff relating to built-in functions.
authorKenneth Graunke <kenneth@whitecape.org>
Wed, 12 Nov 2014 06:32:27 +0000 (22:32 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 23 Sep 2016 23:40:40 +0000 (16:40 -0700)
commit943b69cddd2ae90e0b0fcab2dff4a7eea81bb3cc
tree6e6085abed4ed4fdb0ceca66a4da8c007afa823e
parentf7a5c714b304b85fde606a716d47581384cdcf75
glsl: Delete linker stuff relating to built-in functions.

Now that we generate built-in functions inline, there's no need to link
against the built-in shader, and no built-in prototypes to consider.

This lets us delete a bunch of code.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by; Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/link_functions.cpp
src/compiler/glsl/linker.cpp