zink: only update framebuffer object during swapchain update if framebuffer exists
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fri, 6 Jan 2023 18:46:37 +0000 (13:46 -0500)
committerEric Engestrom <eric@engestrom.ch>
Wed, 11 Jan 2023 17:44:21 +0000 (17:44 +0000)
commit93f2eec67b921d1cbd81b6fd7c20e236e0ab5103
tree362c697468bacacc77ebbe894d75d74602d10476
parent60474e53eab39e0e0f4026caf9b51393b584a926
zink: only update framebuffer object during swapchain update if framebuffer exists

otherwise this might be randomly creating an unused framebuffer for dynamic render

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20584>
(cherry picked from commit 79a4d22928e2b1b3e4a4246384b33c42a14cdb57)
.pick_status.json
src/gallium/drivers/zink/zink_render_pass.c