vc4: Add a bit of QPU validation for threaded shaders.
authorEric Anholt <eric@anholt.net>
Fri, 11 Nov 2016 22:15:55 +0000 (14:15 -0800)
committerEric Anholt <eric@anholt.net>
Sun, 13 Nov 2016 02:46:35 +0000 (18:46 -0800)
commit93cdae44defdcc0a758e2f5376226b9944e1c91e
treedc619c39d54ff86340b18b19e23364f12eaf3a7d
parent977d8b526b983c8d19df00af224033389f8ab7c8
vc4: Add a bit of QPU validation for threaded shaders.

These are both bugs we've run into along the way writing multithreaded FS
support.
src/gallium/drivers/vc4/vc4_qpu_validate.c