layers: Get rid of some junk in RENDER_PASS_NODE::ctor
authorChris Forbes <chrisforbes@google.com>
Thu, 22 Sep 2016 06:53:59 +0000 (18:53 +1200)
committerChris Forbes <chrisforbes@google.com>
Sun, 25 Sep 2016 19:36:14 +0000 (08:36 +1300)
commit93c1d25af0a8df19f2181c6ea2633f9a8444efe9
treed741ddc2ef2a9a2fed2e046409bdcd7b339744e1
parent251aaee9c8e38aeeebee3f4a5540a730a03e4aae
layers: Get rid of some junk in RENDER_PASS_NODE::ctor

Many moons ago, ShaderChecker used this state. Now, it digs directly in
the CreateInfo, so there are no clients. Nuke it.

Signed-off-by: Chris Forbes <chrisforbes@google.com>
layers/core_validation_types.h