Use transfer queue with vkCmdFillBuffer
authorMaciej Jesionowski <maciej.jesionowski@amd.com>
Tue, 30 May 2017 08:27:34 +0000 (10:27 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Fri, 30 Jun 2017 11:56:32 +0000 (07:56 -0400)
commit93175d0c142fb5c036d8017ec899111616f3417f
treecb3623c68f40c1e19de331e2f1733a1ae744b53e
parent510a44af7c9752656f6c89afefaacd02c440b295
Use transfer queue with vkCmdFillBuffer

Due to an error in the condition, the transfer-only queue wasn't
selected for the fill buffer write operation.

Also fixed a validation error with barrier used inside a render pass
in read vertex input operation. This should have no effect on behavior.

Affects:

dEQP-VK.synchronization.op.multi_queue.*fill_buffer*
dEQP-VK.synchronization.op.*read_vertex_input*

Components: Vulkan
VK-GL-CTS issue: 481

Change-Id: Ibed24824532c0e35aba61238809f34717f431b6f
(cherry picked from commit 83af72c04b8723a33855fafc38b3f0a28537a124)
external/vulkancts/modules/vulkan/synchronization/vktSynchronizationOperation.cpp