glsl: Handle continuation characters in preprocessor.
authorBrian Paul <brianp@vmware.com>
Wed, 10 Jun 2009 18:21:56 +0000 (12:21 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 10 Jun 2009 18:21:56 +0000 (12:21 -0600)
commit9225b67383ee5c5b511b84838fd248b85403bd92
tree2cafb83f3b43081b0a3d2b36ef909c73ca8147a4
parent88527220e44fd36c317f73e667bc6abebb0af112
glsl: Handle continuation characters in preprocessor.

(cherry picked from master, commit cc22620e4b11425997f3bc1fc70f4c88cec22d2e)
src/mesa/shader/slang/slang_preprocess.c