gallium: fix bad logic in bind_pstip_fragment_shader(): use &&, not ||
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 23 Apr 2008 01:10:52 +0000 (19:10 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 23 Apr 2008 01:10:52 +0000 (19:10 -0600)
commit91e37b71404a83b5e4258e129a2753f7c8fd0706
treef86f02d0824c5442d02a602c5c086e4d9c65949c
parent33f3938d2d6340b31d758c96bd35f858c6c8267d
gallium: fix bad logic in bind_pstip_fragment_shader(): use &&, not ||
src/gallium/auxiliary/draw/draw_pipe_pstipple.c