[EvasGL] fix GLES 1.1 FBO creating
authorDaeKwang Ryu <dkdk.ryu@samsung.com>
Tue, 27 Dec 2016 15:20:34 +0000 (00:20 +0900)
committerJiyoun Park <jy0703.park@samsung.com>
Tue, 19 Dec 2017 05:34:13 +0000 (14:34 +0900)
commit914c9204ee00df9a59b6cf8bfda996470dfb28d3
treea882015418b7925ccbcf3fa7429211aa365450eb
parent208bca047df85a4f258a8cc6804cf20ccf7922b8
[EvasGL] fix GLES 1.1 FBO creating

Depth and Stencil buffers of GLES 1.1 FBO were created with
GLES 2.0 capability test results.
But GLES 1.1 doesn't support OES_depth_texture.

Originally we need to test capability test with GLES 1.1 context.

@tizen_fix : bug fix

Change-Id: Ibd43e45711bb7c1419bce4121af413182c09ad7e
src/modules/evas/engines/gl_common/evas_gl_core.c