i don't believe that we forgot that desktopgl has an unload for shader
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 21 Apr 2012 01:51:58 +0000 (01:51 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 21 Apr 2012 01:51:58 +0000 (01:51 +0000)
commit912982cee4d982d4db37e0b579b7738e516fa8e3
tree75624df3158f5d8412ceea207c93ce0733d834aa
parente5ecd3e7ba6f54529bd8a4838c5416506da3db4d
i don't believe that we forgot that desktopgl has an unload for shader
compiler... use it. minor minor minor.

git-svn-id: http://svn.enlightenment.org/svn/e/trunk/evas@70374 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33
src/modules/engines/gl_common/evas_gl_common.h
src/modules/engines/gl_common/evas_gl_context.c
src/modules/engines/gl_common/evas_gl_shader.c