Debug: Make it possible to save distance field cache on Windows
authorEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Thu, 6 Nov 2014 10:35:35 +0000 (11:35 +0100)
committerEskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Fri, 7 Nov 2014 10:42:54 +0000 (11:42 +0100)
commit911b940c97e88dd9769d4831807e132706c38125
tree2dcb8b3291566d408a8ea368f9d00a9aa7308ad8
parentefa81f8354f70d99e6341ffa5428495b28e68641
Debug: Make it possible to save distance field cache on Windows

This makes compilation possible of the saveTexture() function which is
used to store the distance field glyph cache on disk when debugging.
It also changes the warnings output from here to have no prefix, since
this is anyway always available as the context in Qt 5.

Change-Id: If3b64f0921a59c485b5321a5465369708e764afc
Reviewed-by: Yoann Lopes <yoann.lopes@theqtcompany.com>
src/quick/scenegraph/qsgadaptationlayer.cpp