Add tests that 1) recursively invoke callable shaders 2) use dynamic/default stack...
authorDominik Witczak <dominik.witczak@amd.com>
Thu, 10 Sep 2020 11:06:20 +0000 (13:06 +0200)
committerAlexander Galazin <Alexander.Galazin@arm.com>
Thu, 10 Sep 2020 15:20:16 +0000 (11:20 -0400)
commit9089c69bddfa7b8c79d5999e726a9a2498b228b4
tree0ccbbd79011fd11c5b8bf5bc416d166bb71ee5b5
parent602fdf5e283f37e709709cf18317b2e5dbc8fce5
Add tests that 1) recursively invoke callable shaders 2) use dynamic/default stack sizes

New tests:
dEQP-VK.ray_tracing_pipeline.misc.callableshaderstress_*

Components: Vulkan
VK-GL-CTS issue: 2486, 2487

Change-Id: If5aec26fb616e1bbae8999b4e97bc206c7871a63
android/cts/master/vk-master-2020-03-01.txt
android/cts/master/vk-master.txt
external/vulkancts/framework/vulkan/vkRayTracingUtil.cpp
external/vulkancts/framework/vulkan/vkRayTracingUtil.hpp
external/vulkancts/modules/vulkan/ray_tracing/vktRayTracingMiscTests.cpp
external/vulkancts/mustpass/master/vk-default.txt