d3d12: fix for upside-down multisample stencil blit
authorBillKristiansen <billkris@microsoft.com>
Mon, 25 Jan 2021 20:21:01 +0000 (12:21 -0800)
committerMarge Bot <eric+marge@anholt.net>
Thu, 28 Jan 2021 16:40:17 +0000 (16:40 +0000)
commit9003735b9141fb156d3b2e1133b94cdf14f63424
tree3b79a18b10688da74f84045581e242dfd0c34638
parentf33b95801001376e10f2d1fd0433046defb06af4
d3d12: fix for upside-down multisample stencil blit

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8704>
src/gallium/drivers/d3d12/d3d12_blit.cpp
src/gallium/drivers/d3d12/d3d12_context.h