Remove MSAA derivate and reflect highp vec4 cases
Remove following cases:
dEQP-GLES3.functional.shaders.derivate.dfdx.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdx.fastest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdx.nicest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdy.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdy.fastest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.dfdy.nicest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.fwidth.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.fwidth.fastest.fbo_msaa*
dEQP-GLES3.functional.shaders.derivate.fwidth.nicest.fbo_msaa*
dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec4
Bug:
21816937
Bug:
21844307
Change-Id: I0031abfbc331b00395a348e9e8ce123be87287ab