llvmpipe/cs: add multiple stride indirect to fill_grid_info.
authorDave Airlie <airlied@redhat.com>
Wed, 17 May 2023 02:05:20 +0000 (12:05 +1000)
committerDave Airlie <airlied@redhat.com>
Mon, 5 Jun 2023 19:01:47 +0000 (05:01 +1000)
commit8fcb024047d955aeed7557de353c7fae913afc17
tree63e19f6533f711ef524c64840d4a57d298c568e6
parent3994fb1e19ce90d56559de68451c20a3c7bd51a0
llvmpipe/cs: add multiple stride indirect to fill_grid_info.

mesh shaders needs to iterate across multiple indirect draws

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>
src/gallium/drivers/llvmpipe/lp_state_cs.c