[AArch64] Break up larger shuffle-masks into legal sizes in getShuffleCost
Given a larger-than-legal shuffle mask, the final codegen will split
into multiple sub-vectors. This attempts to model that in
AArch64TTIImpl::getShuffleCost, splitting masks up according to the size
of the legalized vectors. If the sub-masks have at most 2 input sources
we can call getShuffleCost on them and sum the costs, to get a more
accurate final cost for the entire shuffle. The call to
improveShuffleKindFromMask helps to improve the shuffle kind for the
sub-mask cost call.
Differential Revision: https://reviews.llvm.org/D123414