Actually identify required saveLayers in SkGpuDevice::EXPERIMENTAL_drawPicture
authorcommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 31 Mar 2014 17:55:12 +0000 (17:55 +0000)
committercommit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 31 Mar 2014 17:55:12 +0000 (17:55 +0000)
commit8ddc26b68c4e41199c06961da3bff2ce72afff14
treec955049c757cda33d6a99709159744fd0a054c2b
parent37dab05d32d095247a01674f1a4bd940c3337369
Actually identify required saveLayers in SkGpuDevice::EXPERIMENTAL_drawPicture

NOTRY=true
R=bsalomon@google.com, rmistry@google.com

Author: robertphillips@google.com

Review URL: https://codereview.chromium.org/212933002

git-svn-id: http://skia.googlecode.com/svn/trunk@13993 2bbb7eff-a529-9590-31e7-b0007b416f81
13 files changed:
gyp/gpu.gypi
include/core/SkDevice.h
include/gpu/GrClipData.h
include/gpu/SkGpuDevice.h
src/core/SkCanvas.cpp
src/core/SkDevice.cpp
src/gpu/GrClipData.cpp
src/gpu/GrPictureUtils.cpp [new file with mode: 0644]
src/gpu/GrPictureUtils.h [new file with mode: 0644]
src/gpu/SkGpuDevice.cpp
tools/PictureRenderer.cpp
tools/PictureRenderer.h
tools/render_pictures_main.cpp