Fix color gamut xform matrices in GPU code
authorbrianosman <brianosman@google.com>
Fri, 9 Sep 2016 18:30:55 +0000 (11:30 -0700)
committerCommit bot <commit-bot@chromium.org>
Fri, 9 Sep 2016 18:30:55 +0000 (11:30 -0700)
commit8d914908d8ad37a73c39ba8f7ef298bfee457388
tree9b66aef85a0bffc1c0cd0836f790ed4814125ef9
parentb37c034ac8ad590c70ceac9811ba42a0bf34642c
Fix color gamut xform matrices in GPU code

Now that we're not storing them transposed, we can plumb them to the
shader column-major all the way, and then multiply colors on the right, as
it should be.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2326093002

Review-Url: https://codereview.chromium.org/2326093002
src/gpu/GrColorSpaceXform.cpp
src/gpu/glsl/GrGLSLShaderBuilder.cpp