FIXUP: Add IMAGE_LAYOUT
authorCourtney Goeltzenleuchter <courtney@LunarG.com>
Mon, 13 Apr 2015 22:16:56 +0000 (16:16 -0600)
committerChia-I Wu <olv@lunarg.com>
Thu, 16 Apr 2015 09:33:26 +0000 (17:33 +0800)
commit8d2e34cfee1fbe06756316b7fff631c199c1b241
treee96997dc2591dde91a84c683cc8852f32752f762
parentca5eeb375c0d0ae965668636f6c1feaaed4060d6
FIXUP: Add IMAGE_LAYOUT

commit 6f5bca9057be71e818982c4cece0cb5ed1743b0f
Author: Courtney Goeltzenleuchter <courtney@LunarG.com>
Date:   Wed Mar 25 11:25:10 2015 -0600

    xgl: Add IMAGE_LAYOUT to Cmd*Image* calls

    This is part 2 of bug #12904.
    (2) Blit operations need to know what layout images are in. How do they figure that out?

    - Added new parameter(s) specifying the image layout(s) to the following functions:
        xglCmdCopyImage
        xglCmdCopyBufferToImage
        xglCmdCopyImageToBuffer
        xglCmdClearColorImage
        xglCmdClearColorImageRaw
        xglCmdClearDepthStencilImage
        xglCmdResolveImage
layers/draw_state.cpp