More analytic shadow refactoring.
authorJim Van Verth <jvanverth@google.com>
Fri, 5 May 2017 19:53:23 +0000 (15:53 -0400)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Fri, 5 May 2017 20:18:13 +0000 (20:18 +0000)
commit8d1e0ac9989c4caa537930e352bfc2dfe375c69b
treef82898be12311ed2b35f4edf38532b19ac464f0e
parent22469d9d2caa1dc721e8c15c5f5e7a6b41a9236e
More analytic shadow refactoring.

This is mostly to simplify and reduce redundant calculations.

Change-Id: I895bd43fbc9defd812969870c2145f9f19d69a6b
Reviewed-on: https://skia-review.googlesource.com/15462
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
samplecode/SampleShadowUtils.cpp
src/effects/shadows/SkAmbientShadowMaskFilter.cpp
src/effects/shadows/SkSpotShadowMaskFilter.cpp
src/gpu/GrRenderTargetContext.cpp
src/gpu/GrRenderTargetContext.h
src/gpu/ops/GrShadowRRectOp.cpp
src/gpu/ops/GrShadowRRectOp.h
src/utils/SkShadowUtils.cpp