COUNT_1_BIT is required min for sampledImageIntegerSampleCounts
authorAlexander Galazin <alexander.galazin@arm.com>
Thu, 13 Oct 2016 11:10:35 +0000 (13:10 +0200)
committerPyry Haulos <phaulos@google.com>
Fri, 14 Oct 2016 20:04:55 +0000 (16:04 -0400)
commit8a25e6516eb90329eedc0a0e83c312d58f9dbc0f
tree90453a1121c988fe080345a530a0f7641ad945c2
parent2abb587d8276cf54e83facf427bde5a5695c403f
COUNT_1_BIT is required min for sampledImageIntegerSampleCounts

dEQP-VK.glsl.texture_functions.query.texturesamples.isampler*ms*
should work for VK_SAMPLE_COUNT_1_BIT sample count as these
tests check both MS and integer formats.

Fixes #517

Change-Id: I2f3362b630921f4c1111d84ab0ba291caeb80e9a
external/vulkancts/modules/vulkan/shaderrender/vktShaderRenderTextureFunctionTests.cpp