glsl2/builtins: Rework min/max to use scalar/vector combinations.
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 9 Jul 2010 19:12:41 +0000 (12:12 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 14 Jul 2010 23:49:24 +0000 (16:49 -0700)
commit8984203abb711d5b9e763afc6afc8f52cc4f7cc2
tree304bc439f151e4589e49df146e49cb20b7b33a82
parentce5ae5f49d82b545ab204b9fdb9a8f939e0a6d78
glsl2/builtins: Rework min/max to use scalar/vector combinations.
src/glsl/builtins/110/max
src/glsl/builtins/110/min
src/glsl/builtins/130/max
src/glsl/builtins/130/min