[Win] XInputJoystick is now IJoystickDriver2
authorStefanos A <stapostol@gmail.com>
Wed, 15 Jan 2014 22:33:31 +0000 (23:33 +0100)
committerthefiddler <stapostol@gmail.com>
Thu, 11 Sep 2014 10:51:45 +0000 (12:51 +0200)
commit8968f7ff38bb54a231dff0ec947cbc637c0629a9
tree42f5ba052b2222a9219be27c0577021f7a34f611
parent0e72cb3dd260d57aa1d934bf55a11ef68dcd23ea
[Win] XInputJoystick is now IJoystickDriver2

The IGamePadDriver interface is now implemented using
MappedGamePadDriver on all platforms. This minimizes code duplication
and simplifies all input driver implementations, since we only need
backends for IJoystickDriver2.
Source/OpenTK/Platform/Windows/XInputJoystick.cs