SImplify mesh merging code
authorDaniel Hritzkiv <daniel.hritzkiv@gmail.com>
Mon, 18 Sep 2017 16:16:30 +0000 (12:16 -0400)
committerDaniel Hritzkiv <daniel.hritzkiv@gmail.com>
Mon, 18 Sep 2017 16:16:30 +0000 (12:16 -0400)
commit8743d28ec54df8d303097ebd0c7741f6e882c21f
tree7947707d8458104c46e1c885e8706cbe4e13df55
parent2efd2cdef88f498eb68c143902804d41e8ebcc50
SImplify mesh merging code

My assumption that primitives of different types (modes) can’t be in the same mesh was incorrect.
code/glTF2Exporter.cpp